Most of those works I’ve created for various video games between 1993-1996

This was part of animation intro for “3D Alas” – EA, created with Power Animator I, running on SGI – 1994

This is a 3D concept of a futuristic car from the video game “Savage Heroes” never published by EA – 1995

Game characters, which I developed in 1996 for one of the first 2&1/2-D multiplayer games developed by The 3DO Company.

I modeled and animated all of those 3D Bikes for the game “Road Rash” published by EA in 1995. Used SofImage-SGI

I modeled and animated all of those 3D Bikes for the game “Road Rash” published by EA in 1995. Used SofImage-SGI